{"id":1535,"date":"2016-06-08T10:12:57","date_gmt":"2016-06-08T08:12:57","guid":{"rendered":"http:\/\/www.smartcast.ninja\/en\/2016\/06\/08\/1488\/"},"modified":"2016-10-17T16:56:19","modified_gmt":"2016-10-17T14:56:19","slug":"1488","status":"publish","type":"post","link":"https:\/\/www.smartcast.ninja\/en\/2016\/06\/08\/1488\/","title":{"rendered":"Esport on TV, highlights on a media conquest"},"content":{"rendered":"<p style=\"text-align: justify;\">Last year we announced the arrival on television of electronic sports and the advent of the contests&#8217; broadcasting rights. More than a natural growth toward new broadcasting channels, we are attending a real e-sport conquest by the traditional broadcasters.<br \/>\n<!--more--><\/p>\n<p style=\"text-align: justify;\">As far as we know,<strong>\u00a0there would be currently more than 19\u00a0TV channels worldwide\u00a0<\/strong>positioning themselves as regards e-sport. This includes both long-standing stakeholders such as OGN in South Korea as well as firms more recently established but just as powerful, such as MTG, ESPN or TBS.\u00a0<strong>France is a particular case as, today, nearly 10\u00a0channels<\/strong>\u00a0(if not channels groups) are seeking to gain ground. TF1, France T\u00e9l\u00e9vision, Canal+, M6, L&#8217;\u00c9quipe21, MCS, NoLife, Game One, all of them are entering the race. SmartCast carries out a situational analysis as regards the French scene.<span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span>In France, there are the ones who are interested in the phenomenon and the ones who carry experiences. Last March, TF1 transmitted the finals of the FIWC (editor&#8217;s note: Fifa Interactive World Cup) on its website MYTF1. Since then, the trend is gathering pace and, on June 1<sup>st<\/sup>, the group disclosed its new &#8220;e-sport&#8221; strategy to an assembly of digital and marketing professionals. We learn that the group&#8217;s subsidiary,\u00a0<strong>TF1 Publicit\u00e9, partnered with Bang Bang Management and Glory4Gamers<\/strong>. These three entities would be thinking about creating an historical event for 2017.\u00a0<em>&#8220;We want to organise a general public-focused event, with a very strong marketing, in order to democratize the genus&#8221;<\/em>\u00a0explains\u00a0<strong>Yann Genest,\u00a0<\/strong>director of TF1 Musique and TF1 Spectacle, in the magazine Mind. This partnership also bore another experience realized by the group on Sunday, June 5<sup>th<\/sup>: the Hearthstone Xtra Cup, a tournament where the finals were broadcast live on the channel&#8217;s website.<\/p>\n<blockquote class=\"twitter-tweet\" data-lang=\"fr\"><p>TF1 group is also setting out to capture the huge market of e-sport.\u00a0<a href=\"https:\/\/twitter.com\/hashtag\/CampusTF1?src=hash\">#CampusTF1<\/a> <a href=\"https:\/\/t.co\/nrdugRHb3J\">pic.twitter.com\/nrdugRHb3J<\/a><\/p>\n<p>\u2014 Michel Martins (@miraelmartins) <a href=\"https:\/\/twitter.com\/miraelmartins\/status\/737927927061446656\">1 juin 2016<\/a><\/p>\n<p>&nbsp;<\/p><\/blockquote>\n<p style=\"text-align: justify;\"><script src=\"\/\/platform.twitter.com\/widgets.js\" async=\"\" charset=\"utf-8\"><\/script>Is the timing a coincidence? The same day were taking place the finals of EASport FC, a FIFA\u00a016 tournament broadcast by Canal+. Vivendi group (Canal+, Dailymotion) is more and more interested in e-sport. The final stages of the tournament were taking place in the channel&#8217;s studio. \u00a0Canal+ has been sponsoring the Vitality team for several months and has printed its logo on the players&#8217; shirts,\u00a0<strong>a \u20ac100.000 estimated annual contract.\u00a0<\/strong>But that&#8217;s not all. In addition to regularly sending its team to shoot videos in the major events, Canal+ management often meets industry professionals.\u00a0 Diego Bunuel, head of documentaries at Canal+, is in charge of the interviews. According to our information, if the network makes active, the channel could schedule electronic sports-dedicated broadcasts from next September.<\/p>\n<blockquote class=\"twitter-tweet\" data-lang=\"fr\"><p>\nExceptional Set-up for these finals\u00a0<a href=\"https:\/\/twitter.com\/hashtag\/EASFC16?src=hash\">#EASFC16<\/a> ! <a href=\"https:\/\/t.co\/KxObar9Fid\">pic.twitter.com\/KxObar9Fid<\/a><\/p>\n<p>\u2014 JF Royer (@JFR91) <a href=\"https:\/\/twitter.com\/JFR91\/status\/739031962611032064\">4 juin 2016<\/a>\n<\/p><\/blockquote>\n<p><script src=\"\/\/platform.twitter.com\/widgets.js\" async=\"\" charset=\"utf-8\"><\/script><\/p>\n<blockquote class=\"twitter-tweet\" data-lang=\"fr\"><p><a href=\"https:\/\/twitter.com\/lolesports\">@lolesports<\/a>\u00a0<a href=\"https:\/\/twitter.com\/hashtag\/berlin?src=hash\">#berlin<\/a>\u00a0small tour with\u00a0<a href=\"https:\/\/twitter.com\/Team_Vitality\">@Team_Vitality<\/a>\u00a0from\u00a0<a href=\"https:\/\/twitter.com\/riotgames\">@riotgames<\/a>\u00a0studios\u00a0<a href=\"https:\/\/twitter.com\/riotgames\">@riotgames<\/a> <a href=\"https:\/\/t.co\/TUeEJrPKts\">pic.twitter.com\/TUeEJrPKts<\/a><\/p>\n<p>\u2014 Diego L. Bu\u00f1uel (@TheDiegoBunuel) <a href=\"https:\/\/twitter.com\/TheDiegoBunuel\/status\/736143140244066304\">27 mai 2016<\/a><\/p><\/blockquote>\n<p style=\"text-align: justify;\"><script src=\"\/\/platform.twitter.com\/widgets.js\" async=\"\" charset=\"utf-8\"><\/script><\/p>\n<p style=\"text-align: justify;\">For its part, M6 launched a laboratory on the web with its station,\u00a0<a href=\"https:\/\/www.youtube.com\/channel\/UC5nc1sjLnE-0_1l_7NOVL_g\">YouTube NoPainNoGame.<\/a>\u00a0The concept\u00a0\u2013 professional French players carrying out tutorials and giving advices on video. The channel has just reached 100.000 subscribers on YouTube, a good indicator of its success in the community. The channel would seek for more than one year to establish a market position for the broadcasting of a major e-sport event.<\/p>\n<p style=\"text-align: justify;\">Some others have already gone through the step, such as L&#8217;\u00c9quipe21 who has broadcast its own championship. Since last January 22<sup>nd<\/sup>, the E-Football League was broadcast every Friday evening for the prime time. Produced by Media365, issued by Bertrand Amar, the finals took place on Friday, June 3<sup>rd<\/sup>. If the experience were completed, it remains difficult to know if this season was successful or not. \u00a0The channel only released audiences for\u00a0<strong>the first broadcast of the championship: 120.000 viewers in average.\u00a0<\/strong>However, L&#8217;\u00c9quipe21 welcomes an historic record with 1% of audience shares in May, but the E-Football League doesn&#8217;t feature in its highlights.<\/p>\n<p style=\"text-align: justify;\">More recently,\u00a0<a href=\"http:\/\/www.smartcast.ninja\/en\/2016\/05\/25\/mcs-extreme-bought-eleague-rights\/\">MCS Extr\u00eame (shortly SFR Sport) acquired the broadcasting rights for the E-League<\/a>, a huge American Counter Strike contest. The channel, which usually focuses on extreme sports, will be the exclusive French broadcaster for the play-offs and will have to face numerous challenges. It will have to convince its own audience, seduce fans who watch the contests while dealing with an American-broadcasted live (9.00\u00a0pm\u00a0&#8211; UTC-4, so 3.00 am in France). \u00a0Unless tricks and real added value, it&#8217;s unlikely that the community will follows the retransmission of the American live on Fridays evenings.<\/p>\n<figure id=\"attachment_1489\" aria-describedby=\"caption-attachment-1489\" style=\"width: 1500px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318.jpg\" rel=\"mfp\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-1489 size-full\" src=\"http:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318.jpg\" alt=\"05\/23\/2016 E-League Week one ph: E. M. Pio Roda \/ TBS\" width=\"1500\" height=\"843\" srcset=\"https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318.jpg 1500w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-300x169.jpg 300w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-768x432.jpg 768w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-1024x575.jpg 1024w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-1000x562.jpg 1000w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-500x281.jpg 500w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/5-27_0019_26193_006_1318-1400x787.jpg 1400w\" sizes=\"(max-width: 1500px) 100vw, 1500px\" \/><\/a><figcaption id=\"caption-attachment-1489\" class=\"wp-caption-text\">E-League&#8217;s studio broadcast on TBS \/\/ ph: E. M. Pio Roda \/ TBS<\/figcaption><\/figure>\n<p style=\"text-align: justify;\">Of course, other channels such as Game One and Nolife would have been able to position themselves on this kind of content. But while one of them is struggling for its survival, the other one needs to meet the requirements of a TV giant. With a small budget and little room, the challenge is hard to address. Today, both entities are opening up and devoting a little more air time to e-sport programs. For its 2014-2015 season, Game One broadcasted Game One E-sport, a 26-minutes weekly show featuring a champion&#8217;s portrait (produced by JK Group, owner of smartcast.ninja). On the other hand, Skill, its 30-minutes weekly show, allows Nolife to talk about electronic sport, with news, stories and guests.<\/p>\n<p style=\"text-align: justify;\"><strong>E-sport on TV\u00a0&#8211; How can we explain this sudden attractiveness?<\/strong><\/p>\n<p style=\"text-align: justify;\">For a long time, electronic sport has sought its recognition through TV broadcasting. In US, several trials have been attempted! Who remembers the\u00a0<a href=\"https:\/\/www.youtube.com\/watch?v=KibbuugIQT8\">\u00a0CPL World Tour sur Painkillier in 2005<\/a>,\u00a0d<a href=\"https:\/\/www.youtube.com\/watch?v=Svm4bSDwjOU\">es World Series of Video Games in 2006<\/a>\u00a0or the amazing production of the Championship Gaming Source in Counter Strike Source in\u00a02007? But when the audience is not forthcoming, and when it becomes difficult to find the adequate sources of income, all these contests have eventually disappeared.\u00a0 So why TV does wish to seize this phenomenon despite these first failures? Does the risk remain today?<\/p>\n<p style=\"text-align: justify;\"><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/IVlAqnQd2A0\" width=\"640\" height=\"480\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p style=\"text-align: justify;\"><span style=\"font-weight: 400;\">In the media world, sport is the only real stable audience driver. With the explosion of VOD, viewers are less and less consuming live, excepted for sports. Today, there is a huge inflation of sports rights on TV. An inflation which can be explained by a fierce competition: in only five years, prices have significantly increased for the Premier League and they have trebled for the French Top\u00a014 championship. <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><\/p>\n<figure id=\"attachment_1513\" aria-describedby=\"caption-attachment-1513\" style=\"width: 2880px\" class=\"wp-caption aligncenter\"><a href=\"http:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation.png\" rel=\"mfp\"><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-1513 size-full\" src=\"http:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation.png\" alt=\"sports broadcast's rights inflation\" width=\"2880\" height=\"1800\" srcset=\"https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation.png 2880w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-300x188.png 300w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-768x480.png 768w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-1024x640.png 1024w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-1000x625.png 1000w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-500x313.png 500w, https:\/\/www.smartcast.ninja\/wp-content\/uploads\/2016\/06\/sports-broadcasts-rights-inflation-1400x875.png 1400w\" sizes=\"(max-width: 2880px) 100vw, 2880px\" \/><\/a><figcaption id=\"caption-attachment-1513\" class=\"wp-caption-text\">Sources : Les \u00c9chos, Sports Intelligence<\/figcaption><\/figure>\n<p style=\"text-align: justify;\">As well as sports, electronic sport is a broadcast which federates communities and remains cheap compared to traditional sports. Expanding rapidly, prices for broadcasting rights of a video game contest still remain far from the amounts we meet in sports.<strong>\u00a0Currently, prices can range from several thousands to a hundred of thousands Euros.<\/strong>\u00a0When staking on e-sport, channels hope being able to capitalize on youth areas of interest. These groups wish to become more striking for the 12-30 aged who less and less watch the small screen, and to give a second wind to their digital transition. Obviously, it&#8217;s also a way to opens their advertisement production to those giants who need to sell such as Activision Blizzard, Valve or Electronic Arts. After having waged war for many years, the TV world finally open its doors to the video game industry. Both industries have understood they have common interests and that they can find a mutual ground for their strategy.<\/p>\n<p style=\"text-align: justify;\"><strong>The Smartcast&#8217;s eye:\u00a0<\/strong>So who really needs who? The question is complex because its answer lies on a double equation. On the one hand, you need to measure the real anchorage of electronic sports in the society, and on the other hand to evaluate the production quality of these new stakeholders and their capacity to meet communities&#8217; demand. Has the market reached the maturity described in all these marketing studies? At SmartCast, doubt remains. The first audience reports keep with this. Yes, electronic sports do have good growth prospects; yes it&#8217;s a promising market; but in order to avoid the soap bubble effect, you have to be able to appreciate the phenomenon at its fair value.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Last year we announced the arrival on television of electronic sports and the advent of the contests&#8217; broadcasting rights. More than a natural growth toward new broadcasting channels, we are attending a real e-sport conquest by the traditional broadcasters.<\/p>\n","protected":false},"author":3,"featured_media":1514,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[92,13,121,119,728],"tags":[496,497,498,96,499,457,73,500,459,74,501,502,503,504,206,505,506,463,401,507,508,509,510,511,512,372],"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/posts\/1535"}],"collection":[{"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/comments?post=1535"}],"version-history":[{"count":3,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/posts\/1535\/revisions"}],"predecessor-version":[{"id":1536,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/posts\/1535\/revisions\/1536"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/media\/1514"}],"wp:attachment":[{"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/media?parent=1535"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/categories?post=1535"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.smartcast.ninja\/en\/wp-json\/wp\/v2\/tags?post=1535"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}